Of course, unless it's a really intriguing game with a continually evolving storyline, a game can't hold a person's attention forever, and so I had lost interest in the old games that I used to play a lot. The biggest recent splash in FPS gaming has been Halo I haven't played it myself, but I will definitely play it in demo form or on someone else's computer before buying into the hype. Besides, I tend to go for more shareware games that aren't necessarily in the FPS genre - adventure games, puzzle games, god games. First person shooter games seem to make up a large part (if not the majority) of the commercial games out there on the market. I've never been an avid fan of first person shooter games, and maybe that's a large part of why I don't play games much anymore. boring! And that has been driving me back to rediscover old games that I have given up on in the past. I have a fundamental problem with the games that are coming out on ALL platforms these days. And this isn't just a little bone to pick about how Macs are always second fiddle to PCs when it comes to game developers. Lately, I've been a little frustrated with gaming on my Mac. Learning to Refer to Objects in AppleScript Studio.Local Track, Shared Track, or iTunes Store Preview?. Rearranging the MacBook Keyboard Keycaps.Sort Descriptors, NSTableView Bindings, and You.The Difference Between Piracy and Stealing.FCC Hearing on Network Neutrality at Stanford.The Sad State of Sucky Scanning Software on Mac OS X.Enigmo 2 Bug Friday: New Dimension Obliterates an Otherwise Awesome Puzzle Game.
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